Twilight Imperium 4th Edition Prophecy of Kings
Roll a whole activation at once: Space Cannon Offense, Anti-Fighter Barrage, every round of space combat, and the complete invasion sequence.
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Moves in, shoots first in Space Cannon Offense, and commits ground forces.
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Applied
PDS units fire Space Cannon Offense. Defending PDS units also fire Space Cannon Defense during invasion.
A retreat is announced at the start of a round and carried out at that round's Retreat step. The defender announces first, which blocks the attacker from announcing one that round. Ships that withdraw count as survivors, not losses. A ship threshold of 0 disables that check.
Units are destroyed from the top of this list down, and Sustain Damage is used from the bottom up. Reorder it to override which units this side loses first. Opposing effects that restrict casualties, such as Graviton Laser System or the L1Z1X [0.0.1], still take precedence.
Fires Space Cannon Defense and announces retreats before the attacker.
Every unit starts at Level I. The flagship follows the faction you pick; upgrades, technology, and retreats are set per side.
The complete combat and invasion log will appear here.